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Question: REAPER media items lane painting (WM_PAINT) is really smooth... do you use double buffer? Hardware accelerated (DirectX)?
Asked by Rodrigo (200.146.60.x) on October 31 2011, 11:22pm
Reply on November 1 2011, 9:25pm:
    It just renders to a DIB using LICE, and then BitBlt()s it to screen. Nothing fancy.

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