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Question: How do graphics apps like AVS or games calculate FPS?
Asked by Will (70.173.150.x) on July 19 2012, 6:58am
Reply on July 19 2012, 2:21pm:
    Calculate actual FPS or render such that the output looks right at the eventual actual framerate? For the former, usually you'd keep a rolling window of how long each frame took, and show the average (or better yet average and min/max/etc) for the last second or two or five or whatever.

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