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Question:
Re: Y U NO SoX :) Perhaps I should've just asked - why Reaper doesn't yet have the best resampling algo implemented: forum.cockos.com/showthread.php?t=40340
Asked by EvilDragon (88.207.125.x) on January 25 2014, 8:40am
Reply on January 27 2014, 4:23am:
Ah, mainly because it's a lot of work, and REAPER is more demanding of its resamplers (requiring them to be able to change rates on the fly etc). Also, I think analysis of resamplers using the sine sweeps is a bit misleading, especially because of how they color them (they can have bright bright artifacts that show up, but they end up being around 90dB below the sinewave...).
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