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Question: As I want to make small game engine, I would like adding sound support from scratch using purely Windows API library. What your recomendation to use, DirectSound (but old), WASAPI (but pain to manage), or XAudio2 (seems unpopular than both former)?
Asked by Thiekus (45.76.148.x) on January 30 2021, 9:11pm
Reply on January 31 2021, 7:25pm:
    the classic WaveOut API is probbly good enough unless you need really low latency?

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