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Question: ( tinyurl.com/cfefyu ). Are you using similar methods to achieve REAPER's portability or you do your own black magic?
Asked by _gio (62.103.65.x) on April 19 2010, 6:05am
Reply on April 20 2010, 9:50am:
    We do some of these things, but not others. For us, targeting MSVC6/2005/GCC 4.x (OSX and Linux), it's less of a big deal, as many things are supported. Not overdoing templates, not using RTTI, not using C++ exceptions, and not using iostream or STL are the big ones (the latter may or may not have much benefit, but it makes us a lot happier in general). For our platforms, you can use constructors for static objects, it seems, but of course you do need to be careful (as the order in which constructors/destructors are called can vary and be dangerous).

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