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Question: Why do you use GDI for WDL instead of DirectX or OpenGL? Any plans to do so in the future?
Asked by person4445 (98.191.207.x) on August 22 2010, 3:29pm
Reply on August 22 2010, 8:20pm:
    Well we render things ourselves using LICE, typically, but then just use the GDI's BitBlt() to get it to screen. On Win32 at least it's about as compatible and fast as anything else, afaik...

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